src/opengl/open_prospect_gl.h

00001 
00002 #include "open_prospect.h"
00003 
00004 class TargetStructGL:public TargetStruct
00005 {
00006 public:
00007 
00008   TargetStructGL (void):TargetStruct ()
00009   {
00010     sphere_list = -1;
00011     colors = NULL;
00012   }
00013 
00014   void VOB_Init (void);
00015   void SphereList_Init (void);
00016   void DrawBackBoneLine (void);
00017   void DrawAtomSphere (void);
00018 
00019   void SetLen (int new_len);
00020 
00021   void SetColor (int num, float red, float green, float blue);
00022 
00023 private:
00024   vec3 * colors;
00025   int m_nVertexCount;
00026   GLuint m_nVBOVertices, sphere_list;
00027 };

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